There’s a reason the two games I just mentioned have innovated off the battlefield, with stuff like relationships, loot and death, because the fundamental nature of turn-based tactics is so old and proven (thousands of years and counting!) that you don’t really need to do much with it It’s a genre that’s frozen in time, which I’ve seen some people criticise when it comes to this game, but I don’t mind a bit. While leaning very heavily on the influence of 1994’s genre-defining Panzer General, anyone who has played anything from Fire Emblem to XCOM will know their way around the basics of Panzer Corps. Panzer Corps 2 is your classic hexagonal turn-based strategy wargame, the second such major release of its type in the last six months after Unity of Command II.
Timeless and with an enormous library of extra content, its still a lot of fun even today, so it’s 2020 sequel has a lot to prove, and a lot to justify. The first Panzer Corps, released back in 2011, is one of the all-time great strategy games on the PC.